Server updated to 2005-Mar-24 CVS
Posted: Fri Mar 25, 2005 2:21 am
Enclosed is a list of updates that are now in place since the v1.7.0 release on 2005-Jan-29
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Apply patches 1126149,1118618 courtesy Mithzi - Fix several broken formulae
Applied patch 1144782 - Fix town portal to maps that have reset
Apply patch #1119762 (salathar): afk command
Apply patch #1145089 by cavesomething for region support
This change makes it so that the smoothing information is pushed to the client (if the client is using smoothing) instead of a process were we tell the client the smoothlevel and the client then has to request the face info for smoothing. If we know the client wants the info, much easier to push it to the client. This simplifies the client code (doesn't have to keep track of what is requests). It also fixes the 'problem' that when you join the game, you get a few frames with no smoothing and then the smoothing shows up, which seems a bit odd. My testing shows that old clients that want smoothing use this new logic withouth any problems.
Do not decrease luck if a player kills himself with a spell or pet.
This is patch #1152538 to add a server configurable who command
This is path #1165501 to sort the who command by character name. Also some formatting for the DM who that was broken in #1152538
This is patch #1166750 to allow a battleground tile to send a player who dies to maxhp,maxsp or hp,mp based on a matching force=slaying
Defining a region for teamwar maps
Corrected firevolcano region entry
Allow a player to hide if standing near a hidden dm. #1119594
Add's a slight pause to dm's using the hide command to make it look more realistic.
Updated who to sort case insensitive and prevent the occasional printing of garbage characters
Allow luck to drop back to zero. Limit bad luck object to +/-100 to prevent overflows.
allow who command to take regions as arguments, if a region is given as an argument then only the players in the region are shown. Partial region names can be used also. Calling who on its own shows everyone that was shown before.
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Apply patches 1126149,1118618 courtesy Mithzi - Fix several broken formulae
Applied patch 1144782 - Fix town portal to maps that have reset
Apply patch #1119762 (salathar): afk command
Apply patch #1145089 by cavesomething for region support
This change makes it so that the smoothing information is pushed to the client (if the client is using smoothing) instead of a process were we tell the client the smoothlevel and the client then has to request the face info for smoothing. If we know the client wants the info, much easier to push it to the client. This simplifies the client code (doesn't have to keep track of what is requests). It also fixes the 'problem' that when you join the game, you get a few frames with no smoothing and then the smoothing shows up, which seems a bit odd. My testing shows that old clients that want smoothing use this new logic withouth any problems.
Do not decrease luck if a player kills himself with a spell or pet.
This is patch #1152538 to add a server configurable who command
This is path #1165501 to sort the who command by character name. Also some formatting for the DM who that was broken in #1152538
This is patch #1166750 to allow a battleground tile to send a player who dies to maxhp,maxsp or hp,mp based on a matching force=slaying
Defining a region for teamwar maps
Corrected firevolcano region entry
Allow a player to hide if standing near a hidden dm. #1119594
Add's a slight pause to dm's using the hide command to make it look more realistic.
Updated who to sort case insensitive and prevent the occasional printing of garbage characters
Allow luck to drop back to zero. Limit bad luck object to +/-100 to prevent overflows.
allow who command to take regions as arguments, if a region is given as an argument then only the players in the region are shown. Partial region names can be used also. Calling who on its own shows everyone that was shown before.