Dynamic Skills

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Mith
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Post by Mith »

cavesomething wrote:zombie corpses would merely be altered to have near zero food value (they are /already/ decayed flesh), other corpses would decay very quickly (a hour, not much more). After that sort of time, most dead bodies are, I believe, inedible (not that I want to test that.... )

nope, it is a common practise to have cows/pigs/whatever that are slaughtered (but not yet boned) hangin in the abattoir for several days.

In general, corpses stiffen after a while (few hours) and after a few days, this 'rigor mortis' disappear. Not before then, the meat is usable.

In other words, dead bodies usualy are eadible until a few days after.
In ancient times (17 century) it was a common practise to leave game (for example rabbits, ducks and other birds) alone for more than a week. This half decayed meat was considered to be a delicacy! (unfortunately, food poisoning was a regular occurrence)
Aaron
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Post by Aaron »

a portal opens, and raoring hordes pour through your orc steaks...

anything wrong with that? but cooking will be vey usefull now. i would stay around navar and cook food for people. it will be so much easier if players can own shops though. i would stay back, and trade instead of questing all the time though. i think it would be cool to have a shop, and it makes it easier to get money and loot...
cavesomething
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Post by cavesomething »

Mith wrote: nope, it is a common practise to have cows/pigs/whatever that are slaughtered (but not yet boned) hangin in the abattoir for several days.
Yet another reason to not eat dead mammal....

But still, won't the conditions in the abittoir be somewhat different from those in an adventurer's rucksack? For one thing I would suspect that they would have things to keep flies away....
Mith wrote: In ancient times (17 century) it was a common practise to leave game (for example rabbits, ducks and other birds) alone for more than a week. This half decayed meat was considered to be a delicacy! (unfortunately, food poisoning was a regular occurrence)
Ancient times is the 17th century now? I'll assume you are an American, only someone from a country that is still in its infancy could take such a short-sighted view. What was the time of the greek and egyptian empires if not 'ancient times'?

17th century ancient indeed, I can travel but a few miles and come across roads that are 5 times older than that.
woo
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Post by woo »

We may want to consider the rate of decay being based on login time, and not on real time - otherwise we are penalizing players who don't play often - as their food wil all be gone if they login after a week.

This of course leads to the possibility of someone having a mule account to just store food, which makes that perhaps not the best idea - any way to avoid someone who has not logged in for awhile logging in and finding they have no food and are starving?
cavesomething
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Post by cavesomething »

well, using real time is the only way to sanely have it work, but you could have something like a soup kitchen, so that in an emergancy a player could go there and get enough food to sustain them enough to go somewhere to buy/acquire food. (think like how alters work for grace, if they are not very common (I am thinking one, and only one, in scorn.) then it would serverly limit range if a player didn't carry food too)

Maybe also have a guarenteed minimum of 100-ish food if a player logs in so that they won't die immediatlly on connection, but have a few minutes to get to a soup kitchen
bort
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Post by bort »

Lets have the ability for players to cannabalized each other!! :lol:
Aaron
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Post by Aaron »

but if you gaurentee them food, they never have to eat. all the do is when the food gets low, diconect from the server, then log back in. ta-da, back in the map with 100 food. repeat.

and this topic was about dynamic skills, not starving people...
cavesomething
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Post by cavesomething »

well, you could do a check as to whether the map reset or not, this is done anyway, to decide whether to return them to the savebed.
Mith
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Post by Mith »

cavesomething wrote:
Mith wrote: nope, it is a common practise to have cows/pigs/whatever that are slaughtered (but not yet boned) hangin in the abattoir for several days.
Yet another reason to not eat dead mammal....

But still, won't the conditions in the abittoir be somewhat different from those in an adventurer's rucksack? For one thing I would suspect that they would have things to keep flies away....
true, i was talking about conserved food anyway. salted meat does not decay as long as it is kept dry. Bread wont decay either, once it is roasted (and kept dry). There are many ways to conserve food such that it wont decay when stored in an appropriate way (but without use of a freezer)
cavesomething wrote:
Mith wrote: In ancient times (17 century) it was a common practise to leave game (for example rabbits, ducks and other birds) alone for more than a week. This half decayed meat was considered to be a delicacy! (unfortunately, food poisoning was a regular occurrence)
Ancient times is the 17th century now? I'll assume you are an American, only someone from a country that is still in its infancy could take such a short-sighted view. What was the time of the greek and egyptian empires if not 'ancient times'?

17th century ancient indeed, I can travel but a few miles and come across roads that are 5 times older than that.
Whow man! that's hairsplitting! incredible.
Whatever your opinion about american culture, stop assuming about me. you're only showing a lack of insight into human character and showing you're ignorant. i wrote more than once i'm from the netherlands. (ok, this in fact might also be due to a lack of education, but its still ignorance)
cavesomething
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Post by cavesomething »

Mith wrote: true, i was talking about conserved food anyway. salted meat does not decay as long as it is kept dry. Bread wont decay either, once it is roasted (and kept dry).
Granted, but the conditions that a player would manage would not be dry, and bread can often go mouldy over the course of weeks/months rather than years.
Mith wrote: There are many ways to conserve food such that it wont decay when stored in an appropriate way (but without use of a freezer)
Yes, but most of them assume either large amount of vinegar or else a larder, which don't exist atm. Even so, after several decades, you start to question whether it should be eaten or not.
Mith wrote: Whatever your opinion about american culture, stop assuming about me. you're only showing a lack of insight into human character and showing you're ignorant. i wrote more than once i'm from the netherlands.
Indeed, twice (excluding that), once over a month ago, in a thread I didn't read (mikee's laptop one) and once /since/ my post.

I shall however refrain from the suggestion that the last of those was placed to obscure the fact that at the time of my post, that statement was clearly untrue. (do a forum search if you don't believe me).

As it is you write without much reference to 'real' english using a great many americanisms (whow man, for example). You don't write with an avoidence or misuse of apostrophes that oft idenitfies a francophone, and you haven't (that I have noticed) use the somewhat akward sentance structure that many german speakers are wont to. Were I to do the same (and not give useful information in the location field), then the conclusion that I was an american would seem reasonable.

However, my mode of speech (and therefore of writing), is not of that form, I use the proper spellings of words (typos excepted), and a mixture of English and Irish dialect. (try looking for my posts where I end a sentance with 'so', you should be able to find a fair few)
Mith wrote: (ok, this in fact might also be due to a lack of education, but its still ignorance)
Lack of education, Oh dear, guess so, I can't ever recall taking any courses in 'mith' during school or university, what a gaping hole in my education that is! </sarcasm>
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