Posted: Thu May 20, 2004 11:54 am
I have a better idea : allow high level players to convert altars, but when he does so, the god will be angry, and will teleport you to a place to fight his minions (big monsters of course, for you need to be level 100 to convert the altars).
For example, if you convert the Valriel altar, you have to deal with archangels, etc... 0 xp and no items for the monsters : you want to convert altars, you only suffer the god's wrath.
One could add a message in the temple saying something like "Something strange happened here" to warn other players.
With this, a high level priest can orient the religious feeling of the city, mainly newbies, but knows that he may die doing this, and will get no other benefice (that's true faith).
I'm volunteer to make the maps if people think it's a good idea.
Az
For example, if you convert the Valriel altar, you have to deal with archangels, etc... 0 xp and no items for the monsters : you want to convert altars, you only suffer the god's wrath.
One could add a message in the temple saying something like "Something strange happened here" to warn other players.
With this, a high level priest can orient the religious feeling of the city, mainly newbies, but knows that he may die doing this, and will get no other benefice (that's true faith).
I'm volunteer to make the maps if people think it's a good idea.
Az