instead of restoring to the normal maximum, make them restore max(1,rnd(numberofdepletions)) points to random stats. Each potion would be gaureenteed an effect, and for newbies there would be much difference, but high level characters would get though a lot more potions that way....
cavesomething wrote:instead of restoring to the normal maximum, make them restore max(1,rnd(numberofdepletions)) points to random stats. Each potion would be gaureenteed an effect, and for newbies there would be much difference, but high level characters would get though a lot more potions that way....