(Late announcement due to forum outage..)
The Crossfire Development Team is pleased to announce the 1.71.0 release.
Highlights in this release include:
Per-character keybindings in the GTKv2 client
Fixed sound support in the GTKv2 client
Retirement of the 'crossfire-config' build parameter dumper
New pixmaps for many objects, including jewelry and more
Faster server input parsing
Many, many, many bug fixes
For a complete list of new features and bug fixes, please see the online ChangeLog on SourceForge.
Availability:
Crossfire is available on SourceForge (and its various mirrors).
http://sourceforge.net/projects/crossfire/files/
Binary packages are not yet available and will be released when they are ready.
'crossfire-client-1.71.0.tar.bz2' contains the source distribution for the client. If you want to play, this is the only piece you need.
'crossfire-client-images-1.71.0.tar.bz2' contains client images and graphics. This prevents the client from having to request image data from the server. It is optional but recommended if you have a slow Internet connection.
'crossfire-client-sounds-1.71.0.tar.bz2' contains sound effects. This has changed since the 1.70.0 release. Of course, it is optional.
'crossfire-1.71.0.tar.bz2' contains the server source distribution as well aspre-generated archetype and image files. If you are running a server, you need this.
'crossfire-1.71.0.arch.tar.bz2' contains the unpacked archetypes and pixmaps. This is only required if you are planning to make changes to game objects and is not needed to run a server or play the game.
'crossfire-1.71.0.maps.tar.bz2' contains the map distribution. If you are running a server, you need this.
Checksums:
MD5 (crossfire-1.71.0.arch.tar.bz2) = 284a269840492e45761ea786a86e48ec
MD5 (crossfire-1.71.0.maps.tar.bz2) = 71b9d6da7c2d547de0695808e319cfa5
MD5 (crossfire-1.71.0.tar.bz2) = bc58e01b1266785e85c58f6710ccc13f
MD5 (crossfire-client-1.71.0.tar.bz2) = a32b9a3cb42f65820c5a9193dcfa56d5
MD5 (crossfire-client-images-1.71.0.tar.bz2) = 91e9ad93276be1565d190fccdcfb810d
MD5 (crossfire-client-sounds-1.71.0.tar.bz2) = 3c9b8045231d4f861986b76b1bfde328
Kevin Zheng
April 5, 2014
Crossfire 1.71.0 Released
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Crossfire 1.71.0 Released
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
Eric Meyer
First time build the client v1.71.0 on Puppy Linux Slacko-5.3.1 ,
which has GTK+-2.0 v.24.4 installed .
Build without problems :
When running the client in the terminal as
I get tons of warnings as:
to
in common/image.c .
echo $XDG_CACHE_HOME in my terminal says:
/root/.cache
http://standards.freedesktop.org/basedi ... atest.html
says
fixed that for me , but is an ugly workaround for this BUOGUS code change .
Looking forward for v.1.71.1 !
which has GTK+-2.0 v.24.4 installed .
Build without problems :
Code: Select all
./configure --prefix=/COMPILE/crossfire-client-1.71.0/_install
Code: Select all
./crossfire-client-gtk2
Looking into the source revealed an undocumented change from[WW] (common::display_newpng) Can not open /root//root/.cache/crossfire/image-cache/bl/blocked.111.base.0 for writing
Code: Select all
snprintf(filename, sizeof(filename), "%s/.crossfire/image-cache/%c%c/%s.%d",
getenv("HOME"), facetoname[face][0],
facetoname[face][1], basename, setnum);
Code: Select all
snprintf(filename, sizeof(filename), "%s/%s/crossfire/image-cache/%c%c/%s.%d",
getenv("HOME"), xdg_cache_dir, facetoname[face][0],
facetoname[face][1], basename, setnum);
echo $XDG_CACHE_HOME in my terminal says:
/root/.cache
http://standards.freedesktop.org/basedi ... atest.html
says
$XDG_CACHE_HOME defines the base directory relative to which user specific non-essential data files should be stored. If $XDG_CACHE_HOME is either not set or empty, a default equal to $HOME/.cache should be used.
Code: Select all
# export XDG_CONFIG_HOME=.config
# export XDG_CACHE_HOME=.cache
# mkdir -p /root/.cache/crossfire/image-cache
# ./crossfire-client-gtk2
Looking forward for v.1.71.1 !